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Old Mar 01, 2009, 08:42 AM // 08:42   #1
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Default Resurrection Signet in Alliance Battles

So everybody knows that Resurrection signets are extremely viable skills in the arenas.
But yet it's impossible to use it in AB due to the fact that it never recharges throughout the whole duration of the battle.
What I think should be done is that at every shrine capture you are involved in, your Resurrection Signet will be recharged.
This way it won't be so useless now.
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Old Mar 01, 2009, 09:01 AM // 09:01   #2
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REZ sig in AB is pointless as you rez a lot anyway..so unless u want instant rez you dont have to bring it, or so that is the consensus
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Old Mar 01, 2009, 09:15 AM // 09:15   #3
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Resurrection signet is useless because resurrection in AB is useless. Even if it recharged whenever you captured a shrine, it would still be as equally useless.
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Old Mar 01, 2009, 09:34 AM // 09:34   #4
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why would you want a rez on your bar, its a slot that gets used very rarly and dosen't have a reacharge, bring something that might actually be useful


/close thread
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Old Mar 01, 2009, 12:21 PM // 12:21   #5
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Quote:
Originally Posted by obsidian ectoplasm View Post
dosen't have a reacharge
Did you even read his post? He made a suggestion to recharge res signet whenever your team caps a shrine..

/notsigned, because there you get ressed automaticaly.

~Kinlo
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Old Mar 01, 2009, 01:48 PM // 13:48   #6
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Rez in AB? Seriously? It isn't like death does much but slow you down. No DP from it, and it happens rather fast. Why waste a skill slot on a rez and time to use one when the person will rez anyway.

/unsigned
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Old Mar 01, 2009, 03:30 PM // 15:30   #7
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Some PvP areas have fast resurrection speeds.

You don't need signet in those. Think better your builds.
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Old Mar 01, 2009, 03:34 PM // 15:34   #8
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/not signed

AB works fine the way it is now. Some maps have rez orbs. Learn how to use them to your side's advantage.
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Old Mar 01, 2009, 04:45 PM // 16:45   #9
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/notsigned

1. There are already rezorb shrines;
2. You rez automatically after a period of time anyway.
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Old Mar 01, 2009, 05:46 PM // 17:46   #10
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The 15 second wait to rez automatically isn't that long. Definitely not long enough to justify using a skill slot for a rez (of any kind) when that slot could be used much more effectively.
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Old Mar 01, 2009, 06:54 PM // 18:54   #11
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[vengeance] > FTW in Alliance Battles ^^
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Old Mar 01, 2009, 07:53 PM // 19:53   #12
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I would take a rez sig to AB if there were any incentive to...there are situations (especially on saltspray, ancestral and canyon) where having to base / shrine rez is a huge setback. However if they recharged that fast it could make skirmishes rather tedious...would prefer something where the signet at most recharged once or twice throughout an average length battle. Probably not going to happen since AB is the lowest point on the totem pole for updates let alone new things though.
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Old Mar 01, 2009, 08:23 PM // 20:23   #13
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u get ressed all the time in AB. having a res sig recharge would only be minorly beneficial. part of the tactics involved in playing AB is kowing that when ur oppenents die, they go back to base.
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Old Mar 01, 2009, 09:46 PM // 21:46   #14
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/signed cuz u have a good point.

but i would still NEVER bring rez to AB.
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Old Mar 02, 2009, 09:21 AM // 09:21   #15
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If I last recall, having a res skill for the area when you don't hold center shrine is often a real lifesaver as opposed to having your team wiped and trying to get back at any caps taken from you. I wouldn't use a sig as doing that is just an absolute waste, but if you do have a res skill, I would suggest using that. Otherwise stick to run skills.
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Old Mar 02, 2009, 07:10 PM // 19:10   #16
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It could be useful, maybe surprising.

Being seperated from your team can slow things down and in ab being slowed down is not a good thing.
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Old Mar 02, 2009, 09:50 PM // 21:50   #17
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Would be cool if it had a completely seperate function in AB - and maybe recharging once you kill an Elite Npc?

Can't think of an alternative function just yet - it's fun to throw a spanner in the works once in a while though when no-one is expecting a rez.

Being Base-rezzed can be very annoying/crippling when you're deep in enemy territory, and few things pain me more than watching flocks of players running repeatedly out of the front gate ....into certain doom. (Unless it's Kurz-scum)
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